Suicidator City Generator
Create 3D cities with a single click
Latest version: 0.41 (October 2009)Help and tutorial
Introduction
General concepts
Graphical User Interface
Textures
Streets
Buildings
Performances
Rendering amazing shots
General concepts
Suicidator City Generator is made of three distinct generators:
all of them working together.
Each has a dedicated set of options, organized in tabs that you can see at the top of the graphical user interface (GUI). Each generator can be controlled via input parameters.
The texture generator outputs your building textures. The street generator outputs your street maps. Then the building generator combines those to make your cities.
1. The texture generator
You can control your buildings' look with this generator:
- walls size and colors
- windows size and colors
- probability of having large walls
- time of the day, to have lit windows
- and more...
2. The street generator
Watch a network being generated
Control terrain elevation
If you provide an elevation map, (which is a grayscale image where white represents high altitude areas, and black low areas) your streets, and hence your city will be built on a non-flat ground.
Control your network of streets
- density
- length
- curves
- starting angles
- max slopes
- and more...
3. The building generator
This one creates and places your buildings. You can provide it with a population map, a grayscale image where white represents high population density, and black low density. This will have an impact on your buildings size.